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Post Office Prototype
Project type
Game Prototype
Date
2024
Role
Sole programmer & designer
Engine
Unity
Language
C#
Other Software
No other software used
Link to Prototype
In just four weeks, I developed a prototype inspired by Papers, Please. The game is fast-paced and designed to induce a sense of urgency in the player. Players must quickly collect and sort multiple letters, ensuring they reach their intended destinations while adapting to new rules and avoiding mistakes. The challenge ramps up as the game progresses, pushing players to manage stress and precision under tight time constraints.
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