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VR Kitchen Prototype

Project type

VR Game Prototype

Date

2024

Role

Sole Programmer & Designer

Engine

Unity

Language

C#

This project was created to explore interaction design and object manipulation within virtual reality. The goal was to develop a hands-on gameplay experience that challenged players to recreate a burger by preparing ingredients and assembling them in the correct order.

Players navigate a virtual kitchen using VR controls, collecting ingredients from respawning supply crates and preparing them for use. Ingredients such as vegetables can be placed on a cutting board and sliced before being added to the final burger. Once prepared, players must carefully stack each ingredient onto a plate in the correct sequence to match the target burger.

The project focused heavily on VR interaction systems, including object grabbing, physics-based manipulation, ingredient preparation, and gameplay validation.

Developed entirely in Unity using C#, this prototype provided valuable experience in VR development, interaction design, and creating intuitive gameplay mechanics that feel natural within an immersive virtual environment.

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